My name is Franco Bresciani, Technical Artist and rigger with years of experience
My professional Experience and study in computer graphics, have made me a responsible individual prepared to contribute in a fast-paced and demanding production environment.
I have skills in organic and inorganic modelling and possess a wide knowledge of character setup and scripting (rigging, blend shapes, ik/fk skeletal creation, animation control creation, scripting Mel & Python) and I am comfortable working in diverse 3D fields.
Professional Education
Diploma in 3D Animation and VFX for Film and Television
Vancouver Film School ( Vancouver, B.C. )
Professional Certifications
Work Experience
Crytek 2013 – current
Senior Technical Artist
Develop Maya tools for rigs and animation
Games: Ryse son of Rome (xBoxOne)
Titles currently in production
Eurocom 2010 – 2012
R&D Technical Animator & scripter
Develop Maya tools for rigs and animation
Games: Rio (PlayStation 3, Xbox 360, Wii)
Disney Universe (PlayStation 3, Xbox 360, Wii, PC)
GoldenEye 007: Reloaded (PlayStation 3, Xbox 360)
007 Legends (PlayStation 3, Xbox 360, Wii U, PC)
Vision Uno 2009 – 2010
CG Generalist
Production of several TV advertisement, involve in all post production (Modelling, rigging, animations, rendering & lighting, compositing)
IGAD 2008 – 2009
3D Animation & Short Film Instructor
Lecturing 3d animation and mentoring to create several short films from idea, development to competition
3D Animation & Short Film Instructor
Lecturing 3d animation and mentoring to create several short films from idea, development to competition
Eurocom 2007 – 2008
R&D Technical Animator & scripter
Develop Maya tools for rigs and animation
Games: Beijing 2008 (PlayStation 3, Xbox 360, PC) (2008)
The Mummy: Tomb of the Dragon Emperor (DS, PlayStation 2, Wii) (2008)
Quantum of Solace (PlayStation 2) (2008)
Ice Age: Dawn of the Dinosaurs (PlayStation 3, Xbox 360, Wii, PS2, PC) (2009)
G-Force (PlayStation 3, Xbox 360, Wii, PS2, PC) (2009)
Eurocom 2006 - 2007
Technical Animator Rigger
character setup for over 100 characters and facial setup for over 25 characters.
Games: Pirates of the Caribbean Dead Man's Chest (Xbox 360 and PS3 game)
Axis animation 2005 -2006
Character Technical director
projects: MTV Asia Awards intro 2006 “Code Hunters”
projects: MTV Asia Awards intro 2006 “Code Hunters”
Prince of Persia III World wide TV commercial for ubsoft
Cine Vision 2004 - 2005
Character Technical director
Magmin, Icedragon, Dark mantles, harpies, and Falazure for the film "Dungeons and Dragons II: The Elemental Might"
Magmin, Icedragon, Dark mantles, harpies, and Falazure for the film "Dungeons and Dragons II: The Elemental Might"
Modelling
Dark mantles for the film "Dungeons and Dragons II: The Elemental Might"
Rendering scenes for characters: Magmin, Icedragon, Dark mantles, harpies, and Falazure
Various experience in filming as VFX assistant for films "Dungeons and
Dragons II: The Elemental Might" and "Riga Sargi"
Talks
FMX 2014
Inn Games Madrid 2014
Interviews
Mundo Gamer 2014
AsGeek 2014
Antihipe
Languages
Franco Bresciani J.
fv.bresciani@gmail.com
Telf: +49 15774707341